The Campaign

An Ordo Dracul game where players start at the bottom of the Covenant, working for a mysterious Dragon research centre near a small Pennsylvanian town.

Mixing horror with humour, the game is a mix of light-hearted time spent with friends, and exploration of the mysteries and morality surrounding the Ordo Dracul.

The campaign requires no knowledge of the Ordo Dracul (although the Covenant book may prove useful to players in later sessions). Encyclopedic knowledge of all White Wolf’s supplements will be no advantage, as this campaign will be twisting cannon, misdirecting and including custom mechanics in order to advance the story and keep an air of mystery surrounding the abilities and nature of things encountered in the darkness.

The PCs




Harry Smith



The setup

Nestled in woodland on the outskirts of the American town of Brentwood, lies the Ghidorah Institute, an Age of Aquarius retreat now serving as a day-spa and weekend get-away for the stressed population of the coastal city of Butler, just over an hour’s drive away.

Unknown to the mortal populace, beneath the glass doors and swedish massages is an underground complex belonging to the Ordo Dracul, a chapterhouse dedicated to researching the vampiric curse and discovering new ways to Transcend it.



The Ghidorah Institute